![]() ‘The real let-down for us was the use of the classic characters, most of which feel like hastily added cameos, rather than the central focus that the plot seems to suggest they should be.’ Jordan Middler of VGC added that the inclusion of classic Fire Emblem characters, who serve as the spirits that dwell in the game’s Emblem Rings, felt like a missed opportunity to explore series history, especially seeing as not enough time was spent on the new cast. ‘But beyond that, Fire Emblem Engage feels like a safe, straightforward entry in Nintendo’s long-running series.’ If you’re looking for a deep tactical RPG with some colorful characters, it will certainly scratch that itch.’ ‘And although the Emblem Rings add a deep and satisfying wrinkle to the battles, the heroes contained within them are one-dimensional apparitions that leave a lot to be desired. ![]() ![]() The result is a predictable and straightforward romp that’s carried by its fantastic presentation and engaging combat.’ ‘While Fire Emblem’s combat mechanics have never been better, Engage’s story and structure lack the ambition of its predecessors. Jake Dekker shared a similar sentiment in his 7/10 review on GameSpot – praising the combat, while lamenting the lack of character and predictable story. Smart new mechanics add much to the feel of battle, and once your army begins rolling through enemy forces across the continent, it’s hard to stop.’ ‘ Fire Emblem Engage is focused on making the series’ enduring turn-based tactics more compelling, more exciting, more stunning – and the game does an excellent job at that. ‘But when considered in relation to Fire Emblem: Three Houses – specifically, that game’s cohesiveness between narrative and mechanics, which was so strong, well-balanced, and forged such a strong sense of every character and the world they inhabited – it’s clear where Engage’s priorities lie.’ ‘None of these elements are lacklustre by any means – the story is well put together with great performances by the voice cast, the Somniel is conveniently designed to let you blow through post-battle tasks and quickly get ready for the next one, and many of the characters are very lovable, once you put the time in to get to know your favourites. ![]() ![]() However, we observed that the other aspects Fire Emblem has been notable for, namely its characters and social mechanics, felt like they worked in service of elevating the battle system, rather than standing out as marquee features. In GamesHub‘s four-star review of Fire Emblem Engage, we praised smart improvements to the game’s turn-based tactical combat, which plays and looks better than ever, with features like the Emblem Rings and the Break mechanic raising the stakes of each turn. The design has also seen mixed reception, with repeated comparisons to the previous title in the series, the excellent Fire Emblem: Three Houses. A common talking point has been the game’s focus on strong combat, at the expense of its narrative and social simulation. The first reviews for Fire Emblem Engage, the latest in Nintendo‘s long-running turn-based tactics RPG series, are in – and each points to an overall positive reception among critics. ![]()
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